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Compiling wxWidgets stuff without the use of XCode

March 30th, 2007 by daniel

[! THIS IS A POST FOR PEOPLE ON THE WXCOCOA@BROOKES TEAM !]

Here is how to compile (preconfigured) mac/carbon build source (all done in terminal):

cd ~/wx/wxwidgets/build-mac-release/ && make

Here is how to compile (preconfigured) mac/carbon Widgets Demo (all done in terminal):

cd ~/wx/wxwidgets/build-mac-release/samples/widgets && make

You can then go into the build-mac-release/samples/widgets directory using Finder, double click on widgets (or widgets.app) to load up the wxMac widgets demo implementation.

Here is how to compile (preconfigured) cocoa build (all done in terminal):

cd ~/wx/wxwidgets/build-cocoa-release/ && make

Here is how to compile (preconfigured) cocoa Widgets Demo (all done in terminal):

cd ~/wx/wxwidgets/build-cocoa-release/samples/widgets && make

You can then go into the build-cocoa-release/samples/widgets directory using Finder, double click on widgets (or widgets.app) to load up the wxCocoa widgets demo implementation.

Feel free to ask any questions on here.

1 Comment

1 response so far ↓

  • 1 daniel Mar 30, 2007 at 1:52 pm

    If you have troubles/errors, you may also need to put:

    && make clean && make

    instead of just:

    && make

    This will get rid of any recompiled sourcecode which may be getting in your way.

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